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    Golem

    Project Info

    Golem-Labor

    The Golem-Labor is an international series of workshops organized by the Goethe Institute bringing together contemporary dance and mixed reality technologies in Prague, Riga, Bogotá, and Tel Aviv. The Golem-Labor explores transnationally the interface of art and technology, man and machine, physical and virtual reality. 

     

    For this project, I served as the Artistic Director envisioning choreographic research methods for the dancers, and designing virtual choreographies with the motion capture renderings. 

     

    In the Golem-Labor, dancers and XR artists worked with the Rokoko motion capture system to explore their body movements in virtual space. I led dance participants in a series of movement tasks which were captured and rendered in virtual environments. These included exploring speed, levels, rotations, and micromovements within the body through improvisational dance. 

     

    From this anatomical research, I designed short virtual choreographies, placing them in a virtual model of the workshop site in Mozilla Hubs. 3D artists developed the virtual environments while onsite during the workshops and virtually.

     

    Our team thereafter created a database of movements recorded during each workshop in efforts to archive dance and observe expressions of dance from cultures around the world.

    Workshop series

    Over 2020-2021, these workshops and events took place at four Goethe Institute locations worldwide.

    Tel Aviv, Israel | November 2021

    More Information | Golem-Labor Tel Aviv Virtual Performance Experience

     

    Bogota, Columbia | November 2021

    More Information | Golem-Labor Bogota Virtual Performance Experience

    Riga, Latvia | September 2021

    More Information | Golem-Labor Riga Virtual Performance Experience

    Prague, Czech Republic | October 2020

    Conference | Recording

    Virtual Exhibition Spaces

    The virtual spaces were created in Mozilla Hubs, an online platform viewable in VR or 2D on desktop. The exhibition spaces remain as archival sites for the dancers’ movement and experience. Below you can access the homeroom and a selected dancer’s room.

    Golem Labor – Jana Jacuka

     

    Golem Labor – Maria Saveiko

    Golem Labor – Katrina Albuze


    Golem Labor – Agate Bankava

    Tech Stack

    • Production / Motion Capture Workshops:

      Rokoko Motion Capture System
      Unity

    • Post-Production + Virtual Design:

      Blender
      Mozilla Hubs

      Creative Team

      • Concept and implementation:

        Goethe-Institut Tschechien, Carly Lave, Thomas Lilge

      • Research concept:

        Carly Lave, Thomas Lilge, gamelab.berlin, Humboldt-Universität zu Berlin, Matters of Activity

      • Initial performance and workshop concept:

        Carly Lave

      • Project management:

        Teresa Weiser

      • More Information on the Project Initiation and Funding:

        Goethe Institute - Golem-Labor


             

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